I spent the whole time editing this podcast on a yoga ball. So Gabe, I get you.
- VGCC Episode 353: Gabe Newell's Yoga Balls - Read More → . . . . .
- Choochamania 2021 - Read More → . . . . .
- VGCC Episode 352: It Was Sonic And Friends That Did It - Read More → . . . . .
- The Monster Hunter Movie Is Not Just Bad — It's Boring - Read More → . . . . .
- Unlimited Train Works Episode 60: Cracks in the Egg - Read More → . . . . .
- VGCC Episode 351: R.I.P. to a Real One - Read More → . . . . .
- Rose and Spencer's FFXIV Podcast Episode 4B: Endwalker - Read More → . . . . .
- Rose and Spencer's FFXIV Podcast Episode 4A: Patch 5.4 - Read More → . . . . .
- VGCC Episode 350: New Challengers Approach! - Read More → . . . . .
- Choochagatari Unlimited Train Works Episode 59: Snow White with the Red Hair - Read More → . . . . .
Square Enix’s Collective imprint has quietly been producing some pretty solid smaller games over the past couple years, and following the success of games like Tokyo Dark and Forgotton Anne, they’re now getting into the racing scene with Circuit Superstars.
Aiming to portray the world of motorsport in a “charming” fashion, Circuit Superstars takes some very clear inspiration from old-school top down racers like Micro Machines, which I remember being pretty cool back in the days of the Mega Drive and SNES.
Unfortunately though, it doesn’t look like I’m gonna be able to import my beautiful Monokuma-inspired car from Forza Horizon 4. Oh well. Circuit Superstars releases in 2020 for just about everything, except that Ouya you’ve got laying around.
Niall is the last remaining emo kid and can usually be found hiding from Michael Myers in Dead by Daylight or waiting in vain for fights in DOA6.
The promise has been made.
What would an Italian Plumber do, if Shadow pulled a gun on you?
Oh well. We all have Monster Hunter Rise to distract ourselves now.
Not so wonderful any more, eh?