Deals? In GAMING?!
- VGCC Episode 329: Keighley Bump - Read More → . . . . .
- Spiritfarer (PC) Review - Read More → . . . . .
- Choochagatari 47: The Ancient Magus' Bride - Read More → . . . . .
- VGCC Episode 328: S For Solon - Read More → . . . . .
- Starlight Car 6: Bridging the Gap Between Games and Animation with Glitch Techs - Read More → . . . . .
- Choochagatari Unlimited Train Works Episode 46: Art of Sword - Read More → . . . . .
- Milky Way Prince – The Vampire Star Review - Read More → . . . . .
- VGCC Episode 327: The Angry Vtuber - Read More → . . . . .
- Playing Mixolumia - A Healing Puzzle - Read More → . . . . .
- First Impressions of Indie Arena Booth Online - Read More → . . . . .
People Can Fly, of Painkiller renown and Bulletstorm er… noun, unveiled their first new project since leaving Epic Games. Though they talked at length about their design goals with the game, very little was shown. A short reel of vaguely organic-looking weapons and slimy monster was soon, whilst lead designer Bartosz Nitka explained that the game was a 3 player co-op game that would allow for easy drop-in and drop-out. People Can Fly seem to be very aware of the years of experience they carry in the genre and seemed determined to leverage it into a memorable game. Nowhere to go but up… right?
Outriders is planned to release summer 2020 for the PS4, Xbox One, and the PC. It is, of course, published by Square Enix
Walker is a bilingual Punk living in Mexico. When he's not getting stomped on in a mosh pit he is online getting stomped on in BlazBlue.
Every game should give you the option to hug the NPCs.
Tale as old as time, song as old as rhyme, sick girl and the funny man.
New York to San Francisco.
We can talk about Western cartoons on here too, y'know!