I spent the whole time editing this podcast on a yoga ball. So Gabe, I get you.
- VGCC Episode 353: Gabe Newell's Yoga Balls - Read More → . . . . .
- Choochamania 2021 - Read More → . . . . .
- VGCC Episode 352: It Was Sonic And Friends That Did It - Read More → . . . . .
- The Monster Hunter Movie Is Not Just Bad — It's Boring - Read More → . . . . .
- Unlimited Train Works Episode 60: Cracks in the Egg - Read More → . . . . .
- VGCC Episode 351: R.I.P. to a Real One - Read More → . . . . .
- Rose and Spencer's FFXIV Podcast Episode 4B: Endwalker - Read More → . . . . .
- Rose and Spencer's FFXIV Podcast Episode 4A: Patch 5.4 - Read More → . . . . .
- VGCC Episode 350: New Challengers Approach! - Read More → . . . . .
- Choochagatari Unlimited Train Works Episode 59: Snow White with the Red Hair - Read More → . . . . .
Ikaruga, a scrolling shooter many consider a bonafide classic, was recently rated for release on PS4 by the German USK ratings board. It will be published by its original developer, Treasure.
This release seems to be a full remaster of some sort, as Ikaruga never appeared on any previous Sony platform, which rules out the PS2/PS4 option. The game came out in Japanese arcades in 2001, followed by Dreamcast, Gamecube, Xbox 360, and finally a PC port.
For those unaware, Ikaruga is considered revolutionary for sometimes requiring the player to get hit. Instead of dodging every bullet, the player swaps your ship’s colors between white and black, matching the color of the bullets you can absorb instead of taking damage.
No word on when the game will release, pricing, or much of anything, but re-releases of games for historical posterity is always welcome.
John Michonski is Video Game Choo Choo's Editor in Chief. He's a fun man who likes to do good.
The promise has been made.
What would an Italian Plumber do, if Shadow pulled a gun on you?
Oh well. We all have Monster Hunter Rise to distract ourselves now.
Not so wonderful any more, eh?