Happy, uh, late holidays!
- Unlimited Rail Works Episode 78: Trading Tokusatsu - Read More → . . . . .
- VGCC Episode 384: Square Enix Excited for Castlevania NFT - Read More → . . . . .
- Pokémon Brilliant Diamond Review - Read More → . . . . .
- VGCC Episode 382: Endwalking it Old School - Read More → . . . . .
- Unlimited Rail Works 77: Kamen Rider Build - Read More → . . . . .
- The Game Awards 2021 Continue the Night, While Activision Blizzard Workers Inch Closer To a Strike - Read More → . . . . .
- Starlight Car 7: Glitchhikers: The Spaces Between with Claris Cyarron and Lucas Johnson of Silverstring Media - Read More → . . . . .
- Unlimited Rail Works Episode 76: Return - Read More → . . . . .
- VGCC Episode 380: Shin Megami John's Back - Read More → . . . . .
- VGCC Episode 379: Don't Buy Fight Knight - Read More → . . . . .
Id Software announced what they describe as a breakthrough in streaming games to mobile devices. There was a lot of technobabble, but what it seems to come down to is that Orion is built into the game engine – apparently it’s a simple to use SDK. Supposedly, Orion will allow games to stream 20% faster per frame, using 40% less bandwidth. Because of this, Id claims, you can easily stream on the highest graphic settings available, and streaming with this method saves money on both the player’s side, and the publisher’s.
To prove their point, they streamed Doom onstage in 60 fps on a mobile phone.
Doom being played on mobile, streamed, showing no latency pic.twitter.com/SD30k5sbDk
— Wario64 (@Wario64) June 10, 2019
Registration for the beta of Orion (Or maybe just streaming Doom with Orion?) is available at Slayersclub.com, though the site went down basically immediately after their announcement , so good luck.
Zack is very large, not very in charge, and loves to play fighting games and make videos on the internet. He's also your new best friend!
January 10, 2022 | by
Brown is also a valid colour.
December 19, 2021 | by
Does Master Chief's armor count as a tactical gamer diaper? Genuinely not sure, please ask this question on the next podcast.