You have to eat this video right now, it's an emergency.
After being called out by digital video game publisher TinyBuild, publisher of Party Hard and Speedrunners, the game-key aggregate site G2A has responded with what can be best described as cannon fire off the port bow.
In a statement on their website, G2A claims that they attempted to find a solution with TinyBuild back in March, in hopes to stem the tide of pirated copies of Punch Club. TinyBuild doesn’t deny G2A’s attempts but claims their request for a list of possible fraudulent keys is out of line.
From G2A’s statement: “TinyBuild should connect back with us and provide us with the list of suspicious keys for further investigation. Thereafter, G2A will be happy to publicly release the results of the investigation of this case with tinyBuild. G2A.com calls for tinyBuild to provide their list of suspicious keys within three days from the date of this transmission.”
TinyBuild’s CEO refuses to share any list of keys, not only because they don’t trust G2A but also due to the amount of work required to sift through the many, many keys that could be out there.
G2A does have a point that if TinyBuild would work with the site they could probably come up with a solution to curb piracy, something G2A does try to do on their site. However G2A is far from cordial in their statement. They call out TinyBuild for valuing their own game keys at full price, claiming that due to frequent PC game sales, TinyBuild didn’t really lose the amount of money they claim.
Also doesn’t help when you give an ultimatum to a company that says you’re ripping them off. If you don’t want to look like a pirate website, maybe take down the skull and crossbones.