I spent the whole time editing this podcast on a yoga ball. So Gabe, I get you.
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At their E3 press conference tonight Bethesda announced a slew of new features and plans for their mobile game Elder Scrolls: Blades.
Launching tonight will be new features including a custom jewelry system, new jobs, solo arena battles, and a new dragon questline. At some point this fall, Blades will be launching on Switch as well, featuring crossplay with the mobile version, as well as cross save.
Elder Scrolls: Blades never seemed that good to me. Steeped in the typical freemium features a lot of western mobile games have been derided for, it also seemed to have a heavy focus on combat heavy dungeoneering which, well, the combat of Elder Scrolls games isn’t exactly why I would play one. Maybe it will get better over time, but a Bethesda game you can’t mod isn’t exactly the most compelling thing in the world.
Rose is a video games player, video games writer, and video games thinker from MA. She has a lot of opinions.
The promise has been made.
What would an Italian Plumber do, if Shadow pulled a gun on you?
Oh well. We all have Monster Hunter Rise to distract ourselves now.
Not so wonderful any more, eh?